Developer(s) | Golaem |
---|---|
Initial release | May 2011 |
Stable release | 8.0.3
/ November 3, 2021[1] |
Written in | C++, MEL, Python |
Operating system | Linux, Windows |
Platform | x64 |
Available in | English |
Type | 3D Computer Graphics |
License | Proprietary |
Website | golaem |
Golaem Crowd is a plug-in for Autodesk Maya that allows for the simulation of controllable character crowds based on independent agents.[2] It is developed by Golaem, a France-based software company (created in Rennes in 2009).
History
- The first public version of the software was presented and released in May 2011 at the 16th annual FMX conference in Stuttgart.[3][4][5]
- V1.1 was released in June 2011 with the added support of 3Delight.[6]
- During SIGGRAPH 2011, Golaem and the Academy award-winning post-production studio Mikros Images[7] released Golaem Project, a humorous short film showcasing Golaem Crowd capabilities.[8]
- V1.2 was released in September 2011, it was the first version supporting Chaos Group's V-Ray rendering engine and using Disney's Partio particle cache.[9]
- V1.3 was released in November 2011, added new character behaviors relying on IK. At the same time, the new pricing was announced, as well as the official Golaem Crowd blog.[10][11]
- V1.5 was released in July 2012.
- V2.0 was released in August 2012, added a graphical behavior editor, as well as ragdoll physics and formations.[12]
- V2.2 was released in January 2013, added support for Solid Angle's Arnold rendering engine.[13]
- V3.0 was released in December 2013, added n-peds support, flocks behaviors and a new previsualization.[14]
- V3.1 was released in February 2014, added visual debug and Arnold mtoa 1.x compatibility.[15]
- V4.0 was released in March 2015, added timeline scrubbing, cache editing, cloth simulation, squash and stretch, and alembic support.[16]
In production
Some examples where Golaem Crowd was used in production includes:
- ALÉSIA, le rêve d'un roi nu,[17][18][19] by Mikros Image (post-production)
- Once Upon a Time,[20] by Zoic Studios
- Nissan Juke commercial,[21] by Mikros Image (post-production)
- Orange Sport Be Prepared commercial,[22] by Mikros Image (post-production)
- Asterix and Obelix: God Save Britannia,[23] by Mikros Image (post-production)
- Warm Bodies,[24][25] by Look Effects
- Nike 'Dare to be Brazilian' commercial,[26][27] by Framestore
- Game of Thrones, [28][29][30] by Pixomondo
- Der Medicus,[31] by Pixomondo
- Sky Sports 'Making Sports Better',[32] by Framestore
- Hercules,[33] by Milk VFX and Cinesite
- Dracula Untold,[34] by Framestore and Milk VFX
- Dawn of the Planet of the Zombies and the Giant Killer Planets on Some Serious Acid,[35] a short film by Alf Lovvold
- Woodlawn, [36] by Red Sky Studios
- Guitar Hero Live,[37] by Framestore and FreeStyleGames
- Norm of the North[38]
- Pirates of the Caribbean: Dead Men Tell No Tales[39]
Compatible renderers
- Pixar's RenderMan[40][41]
- Chaos Group's V-Ray[42][43]
- Guerilla Render[44]
- Solid Angle’s Arnold[13]
- Mental Ray
- 3Delight
- Redshift
See also
References
- ↑ "Release Notes | Golaem". golaem.com. 4 November 2013. Retrieved 2021-04-10.
- ↑ "Interview with Golaem's CEO Stéphane Donikian". Archived from the original on 2011-04-12. Retrieved 2011-04-29.
- ↑ "Attack Of The Crowds - New Tools For Crowd Simulation". Archived from the original on 2011-04-27. Retrieved 2011-04-29.
- ↑ www.vizworld.com (28 April 2011). "Golaem launches Golaem Crowd at FMX". Retrieved 2011-08-12.
- ↑ www.3dworldmag.com. "Golaem Crowd for Maya released". Retrieved 2011-08-12.
{{cite web}}
: CS1 maint: numeric names: authors list (link) - ↑ "Golaem Crowd 1.1, Golaem Puppet 2.2, Golaem SDK 2.3 available". Retrieved 2011-08-12.
- ↑ "Logorama remporte l'Oscar 2010 du meilleur court-métrage d'animation". Archived from the original on 2011-08-18. Retrieved 2011-08-12.
- ↑ "Golaem and Mikros Image partnered to produce funny short mov". Retrieved 2011-08-12.
- ↑ "Golaem Announces Golaem Crowd 1.2, supporting V-Ray rendering". 7 September 2011. Retrieved 2011-11-04.
- ↑ "Golaem Crowd 1.3". 7 November 2011. Retrieved 2011-11-08.
- ↑ www.cgchannel.com. "Golaem releases Golaem Crowd 1.3 for Maya". Retrieved 2011-11-09.
- ↑ www.cgchannel.com. "Golaem ships Golaem Crowd 2.0".
- 1 2 "https://cgmeetup.com/home/golaem-crowd-2-2-supporting-solid-angles-arnold?". cgmeetup.com. Retrieved 2023-01-09.
{{cite web}}
: External link in
(help)|title=
- ↑ "Golaem Crowd 3, unleash your imagination". Golaem. 2013-12-04. Retrieved 2023-01-09.
- ↑ "https://golaem.com/content/news/golaem-crowd-31-visual-debug-and-arnold-mtoa-1x-compatibility". Golaem. Retrieved 2023-01-09.
{{cite web}}
: External link in
(help)|title=
- ↑ "Golaem Crowd 4.0, Take Full Control Of Your Crowds". Golaem. 2015-03-23. Retrieved 2023-01-09.
- ↑ Alesia, le reve d'un roi nu (2011) on IMDb.
- ↑ Alesia, le reve d'un roi nu (2011) on Facebook.
- ↑ Bande annonce Alésia, le rêve d'un roi nu
- ↑ Once Upon a Time (TV Series 2011) on IMDb.
- ↑ Mikros testimonial on Nissan Juke commercial.
- ↑ Mathematic commercials: Orange Sport Be Prepared.
- ↑ Astérix et Obélix au service de Sa Majesté.
- ↑ The 5 step zombie plan: Warm Bodies.
- ↑ How Dan Schrecker and Jonathan Levine brought the undead to life in Warm Bodies.
- ↑ Framestore - Nike 'Dare to be Brasilian'
- ↑ Framestore Creates Brazilian Crowds for Nike Using Golaem Crowd
- ↑ Golaem: la start-up rennaise s'invite dans Game of Thrones
- ↑ Palme de l'animation : Golaem crée les armées de Game of Thrones
- ↑ "Golaem, numéro un mondial de la création de foules virtuelles". Archived from the original on 2013-12-13. Retrieved 2013-12-10.
- ↑ Pixomondo : retour sur les effets du film Der Medicus
- ↑ Sky Sports 'Making Sports Better'
- ↑ 'Legend or truth: the VFX of Hercules'
- ↑ 'Going full vamp: Dracula Untold'
- ↑ 'How one VFX artist made these 3 minutes of madness'
- ↑ 'Woodlawn Vfx Breakdown'
- ↑ 'It’s Guitar Hero, but not as you know it'
- ↑ "Cine Gear Expo 2023". Post Magazine. Retrieved 2023-07-11.
- ↑ 'Art of VFX: PIRATES OF THE CARIBBEAN – DEAD MEN TELL NO TALES'
- ↑ Pixar Launches RenderMan On Demand™ Archived 2012-01-23 at the Wayback Machine, on Pixar Press Releases
- ↑ Pixar launches RenderMan On Demand online service, on cgchannel.com
- ↑ "Guerilla Render Technology". Archived from the original on 2012-08-08. Retrieved 2012-08-09.
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